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Lots of Updates!

Posted on Sat Dec 21st, 2024 @ 1:00pm by Colonel Silas Hunter
Edited on Sat Dec 21st, 2024 @ 1:08pm

Game Compendium
I’ve recently updated the Google Document for the game. All documents have been consolidated into one. I’ve also updated Human Assets. It now contains human small arms. Please note: when are you creating your posts, ensure you are following these approved assets. Any deviation can result in GameMaster (GM) moderation and penalties.

I’ll continue fine-tuning the document. Please take some time to review the document and share your feedback or comments. Your input will help me continue improving it.

Character Pictures
If you haven’t already done so, please add a character picture so we can better visualize your character! However, I’m implementing a new rule: No anime pictures! Let’s keep things grounded and realistic.

In-Game Launch Date
Due to the holidays and my ongoing efforts to recruit more players, our game officially launches on Monday, January 6th! This gives us time to enjoy the holidays and allows me to gather a few more players for our starting lineup. In the meantime, continue fine-tuning your character profiles and drafting those opening posts before we start.

Missions
The game will kick off with our first mission: Towers of the Void, our Series Premiere. You can find more details about this mission on the website. I’ll begin our first Joint Post on January 6th.

We also have a mission called Before the Fall, dedicated to events and moments that take place before Judgment Day. You can use this to flesh out your character’s backstory, provide additional context, or explore pre-apocalypse moments as you see fit.

Our Long-Term Story
I’ve drafted a six-act storyline that spans a few years (real time). This is just a draft, and I’m aware that things may evolve as the game progresses. My hope is that the game becomes successful enough for us to carry it through to completion. Fingers crossed!

Random Events/Encounter Generator
I’m excited to introduce a new feature: Random Events/Encounter Generator. This tool will occasionally spice things up by introducing surprises such as human NPCs, enemies, assets, environmental challenges, and more. Some events will even remain secret until they happen. These events will not be frequent, nor will they be “over the top” or fantastical. They will stay grounded, realistic, and within the realm of possibilities to keep the game fresh, immersive and engaging.

Please reach out privately if you have any questions or issues. I always have an open door policy and open to new ideas, assets, etc., we can talk through.

-GameMaster

 

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Category: General News

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